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NOT GOOD.
I just got back after testing out the trains and it looks like there are a few issues that I'm going to have to sort out before I can really get into doing what this project entails. I spent over two and a half hours playing around with these trains and found the following issues:
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1. |
I wasn't able to successfully run Steve's code. The project has all of the files included and I've followed his documentation but after it says that the threads have been initialized and it looks like the pipes are set up, it doesn't have any control over the trains. I've tried to re-program them to make sure that the addresses are set up and still nothing works. Manually with the NCE controller things are fine, but so far no luck with his code. |
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2. |
Some parts of the track cause derailment. Some of the turnouts don't seem to be closing all of the way and the segments that bridge the gaps where the track can be taken apart are weak. I've also got to figure out some sort of way to get a single magnet to sit on a train so that things are consistent. Beyond these things, it looks like I'm going to have to enforce a speed limit near the deadends. |
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3. |
Two of the turnouts have the same address of 1. This is causing some confusion as they should all be separate and I'll most likely have to re-program them but I'm not exactly sure how to do that yet as it's not an option on the main track with the manual NCE controller. |
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All in all, it wasn't a very successful night but I did get the track layout mapped out for the new system and have the location of all of the sensors and turnouts spotted. Now it's just to really get into this stuff to figure out sensor names, fix the track, turnouts, and then see if I can get Steve's program to run. |