CS460: Capstone Experience Project
Develop an algorithm for real-time bitmapped scaling that delivers good quality.
- Use the smooth Bresenham nearest neighbor interpolation method developed by Thiadmer Riemeersma in Dr. Doob's Journal, May 2002.
- Also, incorporate a MIP mapping scheme as done in DDJ.
- Conduct experiements that measure the "quality" of this method over some others.
- Investigate ways to improve this method or develop your own algorithm.